A preset is a named stack of effects used as a tag: <angry>Get out!</>, {angry}Get out!{/} on a stock Rich Text Block, or angry in Default Effects. Generated from the preset table in the plugin source (UTEEffects.cpp).
A style row with the same name as a preset stays a style (your style set wins). Presets can be combined with effects and with each other: <angry><wave>...</></>.
| Tag | What it looks like | Effects |
|---|---|---|
<angry> |
Shake + red tint | shake a=1.3; loop.tint color=#ff3b30 f=0 a=0.85 |
<shout> |
Stamp + shake | stamp from=2.2; shake a=0.8 |
<whisper> |
Soft fade + small float | loop.fade min=0.55 f=0.5; float a=0.35 tilt=0 |
<scared> |
Small shake + flicker | shake a=0.5 rate=16; flicker a=0.5 |
<cold> |
Fine shiver + cyan tint | shake a=0.3 rate=30; loop.tint color=#8fdcff f=0 a=0.75 |
<hot> |
Wiggle + orange shine | wiggle a=0.8; loop.tint color=#ff8a3c f=0 a=0.45; shine color=#ffd27a |
<dizzy> |
Orbit + sway | orbit a=0.8 f=0.6; sway a=0.8 |
<drunk> |
Slow wiggle + swing | wiggle a=1.6 f=0.4; swing a=0.8 f=0.5 |
<sleepy> |
Slow float + breathing fade | float a=0.6 f=0.5; loop.fade min=0.4 f=0.4 |
<happy> |
Bounce + soft rainbow | bounce a=0.7; rainbow a=0.5 |
<love> |
Heartbeat + pink | heartbeat; loop.tint color=#ff5fa2 f=0 a=0.8 |
<magic> |
Purple gradient + float + shine | gradient colors=#b06cff,#6c9cff; float a=0.5 tilt=0.5; shine color=#ffffff |
<ghostly> |
Float + flicker + ghost echoes | float a=0.8; flicker a=0.4; ghost count=3 lag=1.4 |
<spooky> |
Dangle + breathing fade | dangle a=1.2; loop.fade min=0.35 f=0.5 |
<robot> |
Decoder + stepped motion | decoder charset=symbols; wave a=0.35 steps=5 |
<hacker> |
Binary decoder + green | decoder charset=binary t=0.8; loop.tint color=#39ff7a f=0 |
<glitchy> |
Glitch + flicker | glitch a=1.5; flicker a=0.4 |
<retro> |
Stepped bounce | bounce steps=8 |
<neon> |
Cyan glow + flicker | glow color=#3cf0ff; loop.tint color=#c8fbff f=0 a=0.6; flicker a=0.35 |
<royal> |
Gold + shine | loop.tint color=#ffcf4a f=0 a=0.45; shine color=#fff1b8 |
<victory> |
Tada + gold shine | tada; loop.tint color=#ffcf4a f=0 a=0.35; shine color=#fff1b8 |
<alarm> |
Red blink + shake | blink duty=0.65 f=2; loop.tint color=#ff2a2a f=0; shake a=0.5 |
<poison> |
Wiggle + green | wiggle a=0.7 f=0.6; loop.tint color=#8cff4a f=0 a=0.75 |
<frozen> |
Unfold + ice blue | unfold; loop.tint color=#9fe6ff f=0 a=0.75 |
<underwater> |
Slow wave + blur | wave a=0.7 f=0.4; loop.blur radius=0.5 a=0.8; loop.tint color=#7fb8ff f=0 a=0.35 |
<dream> |
Float + pastel gradient | float a=0.6 f=0.6; gradient colors=#ffb3e6,#b3d9ff,#d9b3ff scroll=0.4 |
<typewriter> |
Instant letters + click voice event | fade t=0.01; event=voice:click |
<popquiz> |
Pop + tada | pop; tada f=0.7 |
<titledrop> |
Drop + stamp | drop height=1.4; stamp from=1.8 t=0.5 |
<creditsroll> |
Slow slide up | slide dir=up dist=2.5 t=1.4 ease=inout |
<damagenumber> |
Pop + rise + fade out | pop overshoot=1.6; out.slide dir=up dist=1.2 after=0.15 t=1.1 ease=out; out.fade after=0.75 t=0.4 |
<pickup> |
Scale + shine | scale from=0 t=0.3; shine color=#fff2a8 |
Spell -> wave a=0.6; tint color=#ff8a3c f=0; in.pop. Then write <Spell>Fireball</>.angry; wave a=0.4) and actions (event=voice:click).