UMG Text Effects

Effect reference (50 effects)

Generated from the effect table in the plugin source (UTEEffects.cpp), so it matches the code. Every tag works in all three forms (see Tag syntax): <wave> in a UTE Text Block, {wave}...{/} anywhere, and <wave a="2">...</> on Epic’s Rich Text Block with the UTE decorator.

Roles. Loop plays all the time, appear plays once when a letter is revealed, disappear plays once when the text is hidden (or by itself with after=). The natural role is used when a tag names no role. Pick another role with a prefix: <in.pop>, <out.fade>, <loop.fade> (short forms {+pop}, {-fade}, {~fade}). A role an effect does not have falls back to its natural role.

Common parameters work on every effect: a amplitude, f speed, w phase step between letters, t duration, d delay, ease, unit, steps, seed, dir, color/colors, after. See Tag syntax. The tables below list the defaults and the parameters that only one effect has.

Contents

Motion

1. wave

Letters ride a sine wave (dir=side for sideways).

2. bounce

Letters hop; as appear they drop in and settle with a bounce.

3. shake

Random jumps (anger, fear, cold).

4. wiggle

Smooth random drift per letter.

5. float

Slow bob with random phase and a slight tilt (buoy, ghost).

6. orbit

Letters circle around their rest point (tornado).

7. jump

Squash-and-stretch hop (cartoon jump).

8. erratic

Random position and rotation snaps at a low rate.

9. slide

Slides in from a direction with a fade; loop = drift back and forth.

10. drop

Falls from above and bounces to rest; disappear = falls away with gravity and spin.

11. scatter

Letters fly in from random directions (assemble) or explode out.

12. converge

Letters slide in from the word’s edges (tracking) or center, or spread out.

Rotation

13. swing

Rocks around its baseline.

14. pendulum

Synchronized swing around a point above the letter (hanging).

15. dangle

Hangs from its top edge and sways with noise, like a sign in wind.

16. spin

Continuous rotation; as appear, spins into place.

17. hinge

Swings on its top corner, then falls; as appear, swings into place.

18. spiral

Spirals in while the radius shrinks.

19. tada

Attention seeker: scale up plus a quick rotation wiggle, repeating.

Scale and shape

20. pulse

Breathes in scale.

21. heartbeat

Double lub-dub pulse.

22. pop

Scales from 0 with overshoot; loop = periodic bump.

23. scale

Grow, shrink or zoom with easing, no overshoot (from=0 grow, from=3 zoom).

24. stamp

Slams down from large with a small impact shake.

25. rise

Grows up from the baseline (sprout).

26. unfold

Opens from the center line like a blind (compress).

27. flip

Card-turn flip (scale through zero on one axis).

28. jello

Wobbly squash and shear.

29. rubber

Stretches X while compressing Y, then back (rubber band).

30. sway

Leans back and forth like grass in wind (shear).

31. ripple

A swelling wave of scale travels through the text.

Color and opacity

32. fade

Fades in or out; loop = breathe.

33. rainbow

Hue cycles across the letters.

34. gradient

Color gradient across the letters, optionally scrolling.

35. shine

A highlight band sweeps across the text.

On/off strobe.

37. flicker

Neon-style random dimming.

38. tint

Flashes to a color and back; loop = pulse to the color (f=0 holds it).

39. glow

Pulses the outline color, or a halo when the style has no outline.

40. damage

Red flash plus a small shake (hit reaction), one-shot by default.

Special rendering

41. wipe

Each letter is revealed by a moving clip edge.

42. roll

The letter rolls in from below inside its own cell (odometer).

43. blur

Enters blurred and sharpens (offset copies).

44. decoder

Random characters cycle, then resolve to the real letter (scramble, hacker).

45. glitch

Random slice jumps with red/cyan ghost copies.

46. ghost

Trailing echoes behind moving letters (combine with a motion effect).

47. marker

A highlighter stroke draws in behind the text and stays; disappear = wipes it away.

48. underline

An underline or strike line draws in and stays; disappear = wipes it away.

49. lift

The letter rises while its drop shadow grows (paper lift).

50. repel

Letters push away from the mouse or touch point and spring back.